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Game Designer · Level · Narrative · Systems

Open to junior-to-mid roles at AA and indie studios.

KARTHI KEIAN

Game Designer | Level · Narrative · Systems
karthi@keian.org · +91 7418 222 979 · keian.org · Bengaluru, India

 

PROFILE: 

Game designer with an architectural background, specialising in level design, narrative systems, and world building for story-driven 3D games. B.Arch. training informs spatial hierarchy, environmental readability, and atmospheric world construction. Currently developing two original IPs with demos targeting IGDC 2026. Seeking

junior-to-mid design roles at AA or indie studios.

 

 

PROFESSIONAL EXPERIENCE:

- Level Designer (Freelance) — Confidential Client, Battle Royale Title (NDA) · Nov 2025

- 3D Character Animator (Freelance) · Jun–Nov 2024

 

 

INDEPENDENT PROJECTS:

- Unkindness of Ravens + Koel · Jul 2025–Present

- First Springs · 2025–Present

- Punk_Noir · Aug 2025

- Bio Mimics · 2025

SKILLS:

Level Design · Narrative Design · Systems Design · Encounter Design · Environmental Storytelling · World Building · GDD Writing · Input/Control Scheme Design

TOOLS: 

Unreal Engine 5 (Blueprints) · Blender · Gaea · World Creator · Figma · Perforce · Obsidian

EDUCATION:

B.Arch. — Karpagam University (2020–2023)

3D Animation & VFX — Arena Animation (2024)

Game Design — Epic Games / Coursera (2025)

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