Game Designer · Level · Narrative · Systems
Open to junior-to-mid roles at AA and indie studios.
KARTHI KEIAN
Game Designer | Level · Narrative · Systems
karthi@keian.org · +91 7418 222 979 · keian.org · Bengaluru, India
PROFILE:
Game designer with an architectural background, specialising in level design, narrative systems, and world building for story-driven 3D games. B.Arch. training informs spatial hierarchy, environmental readability, and atmospheric world construction. Currently developing two original IPs with demos targeting IGDC 2026. Seeking
junior-to-mid design roles at AA or indie studios.
PROFESSIONAL EXPERIENCE:
- Level Designer (Freelance) — Confidential Client, Battle Royale Title (NDA) · Nov 2025
- 3D Character Animator (Freelance) · Jun–Nov 2024
INDEPENDENT PROJECTS:
- Unkindness of Ravens + Koel · Jul 2025–Present
- First Springs · 2025–Present
- Punk_Noir · Aug 2025
- Bio Mimics · 2025
SKILLS:
Level Design · Narrative Design · Systems Design · Encounter Design · Environmental Storytelling · World Building · GDD Writing · Input/Control Scheme Design
TOOLS:
Unreal Engine 5 (Blueprints) · Blender · Gaea · World Creator · Figma · Perforce · Obsidian
EDUCATION:
B.Arch. — Karpagam University (2020–2023)
3D Animation & VFX — Arena Animation (2024)
Game Design — Epic Games / Coursera (2025)